King

"'A grand tower capable of producing mass amounts of money, and calling for knights to fight alongside him. Gains 2x money per attack at starting level, and can spread that buff to towers in range at max level while giving himself a 5x money buff. Such a tower comes with a massive cost however... Due to this, only one per round can exist. Obtained from Boss Drops.'"- Inventory Description

Overview
The King is a Legendary tower obtained from both boss drops and the Wandering Shopkeeper. It is a melee/ranged hybrid that has several special abilities. One of these is that is gains way more money per attack than its damage. At level 4, it also gains the ability to summon knights as support. These knights initially stay by the king, and act as their own tower. Level 5 allows them to run along the path as well, making them able to ram into enemies for more damage. The King starts off with a 2x Money Buff that later on spreads to towers in range, as well as increasing the buff for the king himself.

Upgrade 1: Regal Silver (9.3 DPS)
Stat Changes:


 * +5 Damage
 * +150% Money Per Attack (+50%)
 * $800 Upgrade Cost

Visual Changes:


 * Gains brown gloves
 * Wears a Dark Red fur cape
 * Belt, Crown, and Sword all turn into silver, crown has special particles.
 * now wears black shoes and darker pants.

Upgrade 2: King's Gold (13.3 DPS)
Stat Changes:


 * +3 Damage
 * +250% Money Per Attack (+100%)
 * $1,580 Upgrade Cost

Visual Changes:


 * Belt, Crown, and Sword all turn into gold, belt and sword gain a golden aura.

Upgrade 3: Ranged Royalty (20 DPS)
Stat Changes:


 * +10 Damage
 * +11 Range
 * 1 Second Firerate
 * $3,760 Upgrade Cost

Visual Changes:


 * No longer uses a sword at all. Now holds a golden bow
 * Wears a golden fur cape
 * Sits on a cushioned chair
 * Robe becomes a brighter red.

Upgrade 4: To Arms! (25 DPS)
Stat Changes:


 * +5 Damage
 * +2 Range
 * 1 Second Firerate
 * $9,750 Upgrade Cost

Knight Stats:


 * 25 Damage Per Hit
 * 0.5 Firerate
 * 5 Range
 * 10 Second Spawnrate
 * 15 Second Lifetime



Visual Changes:


 * Chair is now a throne
 * There is a horn on the right arm of the throne.



Upgrade 5: Midas' Touch (100 DPS)
Stat Changes:


 * Passive Ability: Midas Touch
 * All enemies hit by ranged attack get turned into gold for 5 seconds, but can never be transformed into gold again once it wears off. Enemies coated in gold take 1.5x more damage per hit. This cooldown is not universal meaning the King can stun 5 enemies within 5 shots.


 * +25 Damage
 * 0.5 Second Firerate
 * +3 Range
 * Towers in range now receive a +100% Money per Attack buff, and a 5% Discount buff
 * +400% Money Per Attack (+150%)
 * $31,000 Upgrade Cost

Knight Stats:


 * 40 DPH/100 HP
 * 0.5 Firerate
 * 5 Range
 * 10/15 Second Spawnrate
 * 25 Second Lifetime

Visual Changes:


 * No longer uses a bow, instead wears 2 golden gloves that fire blasts from them.
 * Robe is now golden.
 * Wears golden armor on top of the robe.
 * now wears bright yellow pants, with golden shoes.
 * Has a brown beard.
 * Horn is replaced with a tall flag behind the chair, signaling for support.